It's almost time for the release of Overwatch 2, Blizzard's follow-up to the renowned hero shooter. If you managed to get access to the Overwatch 2 beta, you might be wondering what MIT in Overwatch 2 stands for. It might be difficult to understand this new component of the updated scoreboard, but we're here to explain everything to you.
When it comes to the differences between Overwatch and Overwatch 2, a new scoreboard is just the beginning. Following the switch from 6v6 to 5v5, the hero shooter's PvP experience will be faster and more intense, and there are a lot of new Overwatch 2 heroes to keep a look out for. But achieving success in the game will require that you comprehend what MIT means.
So, while learning about all of the Overwatch 2 heroes, their new designs, and redesigns will be a good idea, comprehending the new statistics and mechanics is just as crucial.
What does MIT mean in Overwatch 2?
Blizzard claims that MIT in Overwatch 2 stands for mitigated harm. The term "damage avoided through effects such as Ana's Nano Boost or Orisa's Fortify" is used to describe MIT, a "new statistic that covers the prior Damage Blocked."
Although Blizzard has acknowledged that MIT has improved since the game's beta, it should provide a reasonably realistic picture of how much damage each player has avoided, which is perhaps just as significant as healing players.
With this information and understanding of what MIT in Overwatch 2 entails and what to watch out for if you wish to track it, you may start participating in the competitive modes of Overwatch 2 appropriately.