Unity Technologies just announced that Riot Games will utilize Unity engine to power its upcoming games. Thus, Legends of Runeterra and League of Legends: Wild Rift will be based on Unity engine. The main reason behind this decision seems to be Unity's capability to reach both PC and mobile platforms easily.
Dann Webster, Engineering Lead, Legends of Runeterra, said:
“From the beginning, we wanted Legends of Runeterra to be available on both PC and mobile. Thus, Unity was the obvious choice. We relied heavily on Unity’s professional services team for ongoing support and performance advice; they’ve been absolutely integral to the ongoing development of our game.”
Brian Cho, Head of Corporate and Business Development, Riot Games, continued:
“Unity’s technology enables us to focus on delivering the beloved League of Legends experience to as many players across as many platforms as possible. We want to meet our players where they are, and Unity’s world-class tools and platform optimization help us achieve that. With the expert support provided by Unity, we’ve been able to unlock the power of Unity’s technology like never before.”
The League of Legends is one of the biggest online games we have seen until now, and the developers want to build the franchise.